
The Elder Scrolls V: Skyrim takes this trope to an extreme level.the sky, inevitably dying upon contact with Earth. You may occasionally find a random citizen falling from a building or. Good Bad Bugs reveal that this affects NPCs as well. Jumping off, say, an elevated train track in Miami will damage you, if not outright kill you. Enemies don't have these advantages, however, and one of the easiest ways to deal with tough enemies is to kick them off a cliff.
#Its on like mothafucking donkeykong upgrade#
Assassin's Creed: Odyssey: The protagonist starts with an ability that makes it impossible to die from falling damage (presumably this is how they survived getting tossed off a cliff as a child), and a later upgrade makes them simply immune.The former becomes necessary in some levels of Prince of Persia 2. In Prince of Persia, falling two levels will subtract one from your Life Meter, and falling three levels will kill you outright.

The Legend of Zelda: Breath of the Wild kicks it up another notch, and some falls can kill Link outright no matter how many hearts he has. note This, however, is plot-specific usually bottomless pits in the series are non-lethal. If you don't use it on high enough drops, then the Wii controller shakes to tell you "ouch", as if Link clutching his chest wasn't enough.

Tomb Raider: Lara Croft and broken bones seems to go hand and hand.
